©2017 by Lu Zhang.

Proactively experiment on solutions to modern life needs and create a 2-sided marketplace with the potential to scale.

Background - Current situation
  • Not only is food waste a burden on the wallet, but it also impacts the global economy, the environment, and global efforts for hunger relief.

  • 30% of all food produced for humans worldwide (more than 1 billion tons) is wasted each year

  • In the US we lose up to 40% of food to waste. The largest segment of food waste comes from households allowing food to go bad.

  • You and I can start playing our part by rescuing more food!

MY ROLE:     UI/UX       Storyboard        Wireframe        Style Guideline         

RESEARCH

RESEARCH GOAL

The purpose of this research is to learn how people interact with their food supply, use their pantry, and general relationship to cooking. Research is focused on understanding the potential user's perspective and expectations to problems encountered in the kitchen. 

RESEARCH CATEGORY

Relationship to Cooking / Logistics / Inventory Assessment 

RESEARCH APPROACHES 

Scripted Questions / In-person Interviews / Diary / Activities / Focused Group Interview 

SYNTHESIZE + CONCEPTUALIZE

We noticed that our users didn’t have a specific pantry problem that needed solving, but instead, we recognized some key themes:

  • People generally want to eat healthily;

  • Hate when ingredients go bad/wasting food;

  • Enjoy experimenting with new recipes;

  • Challenges cooking for one;

  • Lack of variety - You're forced to eat the same thing throughout the week, so food doesn't go bad.

These observations led us to come up with initial guidelines for our concept.

We want to come up with something that…

  • Allows people to eat healthily;

  • Is community-oriented;

  • Prevents food waste;

  • Promotes sustainability.

JOURNEY STORY
SITEMAP + PROTOTYPE